|Game(s)||Newer Super Mario Bros. Wii|
Newer SMBWii Plus
|Appearances||(Wii) Pipeline Tower|
(Wii) Pyramid Castle
King Thwomp looks identical to a Big Thwomp. He is a dark gray rectangular stone block with several lighter gray spikes protruding out of his sides. On his front is a perpetually angry face with two small white eyes with red pupils surrounded by black circles under a sort of unibrow and a large block-toothed mouth. When passive, his eyes and mouth are closed, while when attacking, his eyes and mouth are largely opened.
King Thwomp will rise to the top of the arena before slowly sliding left, turning at the arena's walls. Akin to a normal Thwomp, once the player goes under him, he will strike down with his slam attack before rising up again.
The player cannot damage King Thwomp directly. Instead, they must use his smashing tendencies to send him through the breakable floor of his arena. Each time King Thwomp slams down, he will destroy a layer of the breakable blocks beneath his heavy body. The player must lure King Thwomp to the same spot in order to break through all the floor's layers and cause King Thwomp to fall down on his own accord. Do note that the player may also fall down if a hole arises.
Once King Thwomp has fallen though the floor of his arena, he explodes, unleashing a flash of golden light and finishing the fight.
King Thwomp's tower and castle fights have slightly different arenas. In his tower fight, the floor is composed of two simple layers of Stone Blocks, while in his castle fight, not only are a few breakable blocks forming a third layer mainly around the middle, but there are two indestructible pillars that King Thwomp cannot go through. The castle arena is also a bit bigger.
- King Thwomp strikes the moment the player is under him, not when he is directly over them. Due to this, in order to properly aim King Thwomp towards a weak point, the player must stand to the left or right of it depending on where King Thwomp is coming from, not in the middle of it.
- In his castle fight, it is better not to aim him towards the middle section, as it has four more breakable blocks at its third layer than the side sections.
- Due to King Thwmop's position and his on-contact harm, the Propeller Suit is ill-advised in this battle.
- King Thwomp's entire gimmick is taken straight from the final battle against Bowser in Super Mario Bros. 3. Both fights involve the player purposefully making the boss strike through the floor so they fall through the bottom and become defeated.
|Rubble Ruins / Soggy Sewers|
|Areas||Levels||Cactus Cove • Gushing Gutter • Dripdrop Drains • Cascade Chasm • Pipeline Tower • Barrelband Wilds • Urchin Seasands • Windworn Dunes • Searing Sands • Pillar Pass • Fossil Tunnel • Pyramid Castle • Sandship|
|Other||Dusty Drugstore • Challenge House B • Desert Music House|
|Enemies||Enemies||Angry Sun • Big Cheep Cheep • Big Dry Bones • Big Piranha Plant • Big Thwomp • Big Urchin • Big Venus Fire Trap • Bob-omb • Boomerang Bro • Buzzy Beetle • Cheep Cheep • Dry Bones • Fire Bro • Fire Snake • Goomba • Huckit Crab • Koopa Paratroopa • Koopa Troopa • Mechakoopa • Muncher • Piranha Plant • Pokey • Sledge Bro • Spike • Spike Top • Spiny • Thwomp • Urchin • Venus Fire Trap|
|Bosses||King Thwomp • Roy Koopa|