“ | Newer is a full unofficial sequel to New Super Mario Bros. Wii, crafted over the span of 3 years by a team of devoted Nintendo fans. Playable legally on any homebrew-enabled Wii; no piracy or hardware mods needed. | ” |
~ The official Newer website. |
Newer Super Mario Bros. Wii
| |
Producer | Newer Team |
Genre | Platformer |
Release | June 23rd, 2013 |
Platform(s) | Nintendo Wii Nintendo Wii U PC, Android and iOS (emulators) |
Players | 1-4 |
Controllers | Wii Remote (Horizontal) Wii Remote and Nunchuck Wii Classic Controller Emulators |
Download | https://newerteam.com/wii/download.html |
Newer Super Mario Bros. Wii is the flagship ROM hack of New Super Mario Bros. Wii created by the Newer Team, describing itself as an unofficial sequel to said game.
The hack itself is a massive overhaul in all departments; it has fourteen new completely different worlds with more than 100 levels to play, a ton of new bosses, several new enemies, as well as a whole new soundtrack consisting of both original songs and remixes of old themes.
It was released as downloadable content worldwide in 2013.[1] A "newer" definitive version titled Newer Super Mario Bros. Wii Deluxe (formerly known as Newer Super Mario Bros. Wii Plus) is currently being made to celebrate Newer Super Mario Bros. Wii's fifth anniversary.
Despite being the main mod of the series, it is not the first to be released. Newer: Holiday Special and Newer: Summer Sun were each released in December 2011 and July 2012 respectively, making it the third game in the series by release order.
Plot[]
“ | Mario and friends land on Yoshi's Island, but it doesn't take long before the Princess is missing once more!
Looks like Bowser is at it again! |
” |
~ Newer Super Mario Bros. Wii's opening cutscene. |
After Mario, Luigi, Yellow Toad, Blue Toad, and Princess Peach land on Yoshi's Island, they find that the Princess has been captured once more presumably by the evil Bowser. This sets them on a journey to confront him and rescue her, similar to the original game as well as most games in the Mario franchise.
Gameplay[]
Newer Super Mario Bros. Wii plays nearly identically to its original game, New Super Mario Bros. Wii. The game is a 2.5D platformer which features simultaneous four-player multiplayer (and a drop-in/drop-out system, allowing players to enter and exit the game on the world map). The camera will zoom in and out to account for the distance between players (if only to a limited extent).
The objective of each main stage is the reach the Goal Pole (commonly referred to as the Flagpole) within the allotted time limit. Doing so will unlock paths to new stages, allowing Mario, Luigi, Yellow Toad, and Blue Toad to progress through their adventure. Mario and his friends can jump, slide, wall jump, and spin to traverse through each level. Some levels feature more than one Goal Pole, which the second Goal Pole referred to as a "secret exit".
The player will lose a life if they take damage as Small or Mini Mario, fall into a pit, or fail to reach the goal before time is up. Allowing the life counter to drop to zero will result in a game over, sending the player back to their last save point. Lives can be replenished by collecting 1-UP Mushrooms, collecting 100 coins, or reaching the very top of the Goal Pole. These conditions also apply to other players during multiplayer gameplay; however, during multiplayer, all players can lose a life by entering a bubble at the same time.
Three collectible Star Coins can be found in each level. They can later be used as a nonrenewable currency and exchanged for disposable items at Lakitu's shops. These items, more commonly known as powerups, decrease the difficulty of a level. Among the powerups, Mario and his friends can use items to take one extra hit of damage with the Super Mushroom, shoot fireballs that destroy most enemies with the Fire Flower, shoot iceballs which freezes all enemies with the Ice Flower, elevate themselves with the Propeller Mushroom, swim with ease and shoot iceballs with the Penguin Suit, invincibly charge through enemies with the Super Star, and become a smaller version of themselves with the Mini Mushroom. Each of these powerups can also be found within the levels, usually in Question Blocks and a few Brick Blocks. Newer Super Mario Bros. Wii also reintroduces a redesign of Super Mario Bros. 3's Hammer Suit, fittingly titled the Hammer Suit. This powerup functions like a Fire Flower, but allows Mario and his friends to throw hammers that can pass through floors, walls, and ceilings in an arch.
Newer Super Mario Bros. Wii features 14 worlds (listed below) and 128 levels. Worlds 1 through World 8 sport a number of regular levels, along with one (sometimes two) tower near the midpoint, one castle, and one airship at the end. These levels mostly lack Goal Poles; instead, towers and castles feature a boss that is themed after its respective world, with the castle boss being a more challenging version of the tower boss. Bowser's "children," the seven Koopalings, act as the bosses for the airships in Worlds 1 through World 7. Clearing any of these levels will always present the player with an optional save prompt, and clearing an airship will almost always open a path to the next world.
Worlds[]
World | Preview | Description |
---|---|---|
Yoshi's Island World 1 |
A tangled jungle area where many Yoshis reside, located near a beach. | |
Rubble Ruins
Soggy Sewers |
A desert where a pipe-filled sewer area is located underground, with a big Pyramid with stone frozen enemies. | |
Mushroom Peaks World 3 |
A mountainous area that includes lots of rolling hills, and the introduction of the Hammer Suit. | |
Sakura Village World 4 |
A Japan-based village full of Shy Guys and flipblocks. | |
Freezeflame Glacier
Freezeflame Volcano |
A snowy glacier featuring a volcano filled with lava. | |
Pumpkin Boneyard World 6 |
A spooky pumpkin field with Boos, Pumpkin Bramballs, and other ghostly enemies. | |
Sky Mountain
Starry Skies |
A space-themed world where Mario and friends must jump across asteroids. Before that, they must reach the top of a mountain first. | |
Koopa Planet
Koopa Core |
A lava-filled planet that is the location of Bowser's hideout. | |
Special World World 9 |
A special world with a variety of level themes. It is also known as Bonus Land. | |
Goldwood Forest World A |
An autumn-clad forest with honeycombs and Prickly Goombas. | |
Mini-Mega Island World B |
An island filled with unusually large and small enemies, featuring a big-small theme. | |
Sky City World C |
A cog-filled city in the sky, including Jumbo Rays, Parabeetles, and a Cog-filled tower. | |
Crystal Caves World D |
An underground poison-filled cave where many mysterious enemies dwell. | |
Bombard Cliffs World E |
A ravine filled with many Bob-ombs and a rare variant of the Hammer Bro. |
Original Soundtrack[]
Characters[]
Playable[]
Supporting[]
Bosses[]
- King Fuzzy - Yoshi's Island - Timber Tower, Creepcrack Castle
- Iggy Koopa - Yoshi's Island - Derelict Airship
- King Thwomp - Rubble Ruins/Soggy Sewers - Pipeline Tower, Pyramid Castle
- Roy Koopa - Rubble Ruins/Soggy Sewers - Sandship
- Ricky Wrench - Mushroom Peaks - Burnblaze Tower, Moltenwire Castle
- Morton Koopa Jr. - Mushroom Peaks - Capshroom Airship
- Samerguy - Sakura Village - Blossom Tower, Samurai Castle
- Lemmy Koopa - Sakura Village - Nutscrew Airship
- Pyro and Cryo - Freezeflame Glacier/Volcano - Crystalfrost Tower, Chillsear Castle
- Wendy O. Koopa - Freezeflame Glacier/Volcano - Snowdrift Airship
- Boolossus - Pumpkin Boneyard - Spookloft Tower, Delusion Castle
- Larry Koopa - Pumpkin Boneyard - Shipwreck Galleon
- Omega Topman - Sky Mountain/Starry Skies - Electron Tower, Novastar Castle)
- Ludwig von Koopa - Sky Mountain/Starry Skies - Spaceship Koopa
- Kamek - Koopa Planet/Koopa Core - Pendulum Tower
- Bowser - Koopa Planet/Koopa Core - Bowser's Keep
Reference[]
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Cancelled Games | ||