A list of examples of Unused Levels that were at one point were planned or put into the game and later removed and this might be from the level not working as intended or that it was removed for better levels to replace it. Some levels are still playable in the Newer if the game is hacked however some levels are lost and only know through previous footage or screenshots from the past. Newer Super Mario Bros DS Unused Level List here.
Contents
- 1 Newer Super Mario Bros Wii
- 1.1 Yoshi's Island:
- 1.2 Rubble Ruins and Soggy Sewers:
- 1.3 Mushroom Peaks:
- 1.4 Sakura Village:
- 1.5 Freezeflame Glacier and Freezeflame Volcano:
- 1.6 Pumpkin Boneyard:
- 1.7 Sky Mountain and Starry Skies:
- 1.8 Koopa Planet and Koopa Core:
- 1.9 Goldwood Forest:
- 1.10 Mini-Mega Island:
- 1.11 Sky City:
- 1.12 Crystal Caves:
- 1.13 Bombard Cliffs:
- 1.14 Special World:
- 1.15 Unknown Levels in Newer Super Mario Bros Wii:
- 1.16 Retro Road (?):
Newer Super Mario Bros Wii
Yoshi's Island:
Level number | Level name | Preview | Description |
---|---|---|---|
1-![]() |
Yoshi House | ![]() |
An early concept for Yoshi's House that holds few Toads and the not used Hint Movie feature in game (Seen here). |
1-1 | Palm Beach | ![]() |
Many early unused concepts that were 'even more boring than this one' (Seen here). |
1-2 | Yoshi Woods | ![]() |
An early concept that was originally on the DS (seen here / video hopefully soon and said by Skawo here). |
1-3 | Springwater Swamp | ![]() |
An unused concept that used the hanging vines in Mossdeep Greens (Said by Skawo here). |
1-![]() |
Timber Tower | ![]() |
A different concept / tileset for the level (level is seen here and here). |
1-![]() |
Timber Tower or Derelict Airship | ![]() |
A different concept for the King Fuzzy Boss arena and an early concept where Larry was used instead of King Fuzzy. It might have been used in Timber Tower or Derelict Airship as thats the only place Larry could be fought in game (Seen here and here). |
1-![]() |
Creepcrack Castle | ![]() |
A different layout / tileset (which the Mario statues were used in the first version of Newer Wii before being taken out) for Creepcrack Castle (Seen here and here). |
Unknown | Unknown | ![]() |
An unused level that uses Goombas, Micro Goombas, Wigglers and Hammer Bros which is all set in a typical forest (Seen here). |
Unknown | Unknown | ![]() |
An unused level that only uses 100 seconds with many slopes and flying Cheep Cheeps (Seen here). |
Unknown | Unknown | ![]() |
An unused level which (like the previous level) uses flying Cheep Cheeps over water with weight platforms (Seen here). |
Rubble Ruins and Soggy Sewers:
Level number | Level name | Preview | Description |
---|---|---|---|
(formerly)
2-4 |
Pipes As Far As Eyes See | ![]() |
A level that used the broken unused pipes from NSMBWII and many platforms however this level very commonly breaks (Seen here). |
2-T | Pipeline Tower | ![]() |
A different level that was made by Skawo however was scrapped for Antnee's level (Said by Skawo here and video proof here and here). |
2-7 | Windworn Dunes | ![]() |
A different background for the underground section of Windworn Dunes (Seen here). |
2-8 | Searing Sands | ![]() |
An early concept for Searing Sands previously known as 'Sinkysand Desert' (Seen here and here), |
(formerly)
2-A (2-10) |
Underground Passageway | ![]() |
A level that used the climbable grates which would move in various directions although the level would slow down over time as more grates are introduced (Seen here). |
(formerly) | Trapyramid | ![]() |
An early version of Pyramid Castle however compared to it seems bland (Seen here). |
Unknown | Extraordinary Ruins / THWOMPS WILL STOMP | ![]() |
A very long level that uses the unique mechanic of blocks being broken randomly and by Thwomps (Seen here). |
Unknown | Unknown | ![]() |
A level that was first concepted on the DS and eventually was made onto the Wii but became unused (Seen here and here). |
Unknown | Unknown | ![]() |
An unused underground level that reminiscent of a Sewer level (Seen here and here). |
Unknown | Unknown | ![]() |
Another unused underground level that reminiscent of a Sewer level (Seen here). |
Unknown | Unknown | ![]() |
Another unused underground level that uses the darkness mechanic which could be reminiscent of a Sewer level but with Fuzzies and Amps (Seen here and here). |
Unknown | Unknown | N/A | Many scrapped Rubble Ruin levels (Said by Skawo here). |
Mushroom Peaks:
Level number | Level name | Preview | Description |
---|---|---|---|
3-5 | Fungi Pit | ![]() |
Alternative version of Fungi Pit made by Skawo but was reverted by Antnee (Said by Skawo here). |
(formerly)
3-1 |
The Rolling Stones | ![]() |
An early version of Chomproller Heights which uses the basic grassland tileset with the same 3rd star coin area (Seen here). |
Unknown | Shroomy Climber | ![]() |
A level that is a covered background waterfall with climbing ceiling ropes and many horizontally moving platforms (Seen here). |
Unknown | Unknown | ![]() |
A level that uses the climbable honeycomb wall and Spikes (Seen here). |
Sakura Village:
Level number | Level name | Preview | Description |
---|---|---|---|
4-1 | Bamboo Steppes | ![]() |
An early version of Bamboo Steppes which uses the Spikes as the main enemy, not Shy Guys (Said by Skawo here). |
4-A | Hilltop Town | ![]() |
An early concept for Hilltop Town which a variety of Shy Guys (Seen here). |
Unknown | Unknown | N/A | An early unknown Pokey level (Said by Skawo here). |
Unknown | Unknown | N/A | Many scrapped Sakura Village levels (Said by Skawo here). |
Freezeflame Glacier and Freezeflame Volcano:
Level number | Level name | Preview | Description |
---|---|---|---|
5-2 | Snowball Field | ![]() |
An early concept for Snowball Field (Seen here). |
5-6 | Molten Icelifts | ![]() |
Either an early concept for Molten Icelifts or an unused level (Seen here, here and here). |
Unknown | Freezeezy Peaks | ![]() |
A typical snow level with Ice blocks and spikes (Seem here). |
Unknown | Icyplatform Sky | ![]() |
A typical snow level with pipes and tilted platforms controlled by the player (Seen here). |
Unknown | Hot'n'Cold Hills | ![]() |
A level that focuses on the 'flame' since there is no snow with very limited time (Seen here). |
Unknown | Switcharound Frozenflames | ![]() |
A level that allows Mario to switch from 'frozen' to 'flame' and vice versa (Seen here). |
Unknown | Unknown | ![]() |
A level that is similar Bonechill Shaft however without the enemies and gimics (Seen here). |
Unknown | Unknown | ![]() |
Another Freezeflame level that utilises the Penguin Suit (Seen here and here). |
Unknown | Unknown | ![]() |
A castle that is both 'freeze' and 'flame' as in the final game it's only 'freeze' (Seen here). |
Unknown | Unknown | N/A | Unused 'BulletBillTime' levels (Said by Skawo here) |
Unknown | Unknown | N/A | Many scrapped Freezeflame Glacier and Freezeflame Volcano levels (Said by Skawo here). |
Pumpkin Boneyard:
Level number | Level name | Preview | Description |
---|---|---|---|
6-![]() |
Shipwreck Galleon | ![]() |
An early concept for Shipwreck Galleon (Seen here and here). |
Unknown | Unknown | ![]() |
A level that hold enemies like Crowbers and giant remade Boos from the level itself (Seen here). |
Sky Mountain and Starry Skies:
Level number | Level name | Preview | Description |
---|---|---|---|
7-3 | Beanstalk Ascent | ![]() |
-Different concepts for Beanstalk Ascent (Seen here). |
7-4 | Spacedust Heap | ![]() |
-Very similar to the final level but with minor differences (Seen here). |
(formerly)
7-1 |
MOLES WILL DIG | ![]() |
An early version of Shy Guy Peaks which uses Monty Moles and water over Shy Guys (Seen here). |
(formerly)
7-3 |
CloudClimbin | ![]() |
An early version of Beanstalk Ascent which uses bouncy clouds (Seen here). |
Unknown | Unknown | ![]() |
An unused level which would have probably fit into either 7-7 or 7-8 level slot (Seen here). |
Unknown | Unknown | ![]() |
A very early space level that show what space use to look like in testing, with the level itself being unused (Seen here). |
Unknown | Unknown | N/A | An unused level that used the trampoline wall actor however was unused (Seen here). |
Unknown | Unknown | N/A | Many scrapped Sky Mountain and Starry Skies levels (Said by Skawo here). |
Koopa Planet and Koopa Core:
Level number | Level name | Preview | Description |
---|---|---|---|
8-![]() |
Bowser's Castle | ![]() |
An early version of Bowser's Castle that has a treasure chest instead of Peach trapped in a cage at the end (Seen here). |
8-6 | Volcano Rapids | ![]() |
An different version of Volcano Rapids (Seen here). |
Goldwood Forest:
Level number | Level name | Preview | Description |
---|---|---|---|
A-3 | Fall Harvest | ![]() |
An early version of which was nicknamed 'chestnut level' (Seen here). |
(formerly)
A-3 |
Goldwood pond | ![]() |
A Goldwood Forest level that was in a design of a pond which Mario would have to swim through (Seen here). |
Unknown | World 1-1 | N/A | An old concept for Goldwood Forest on the DS (Seen here). |
Unknown | World 1-2 | N/A | Another old concept for Goldwood Forest on the DS (Seen here). |
Mini-Mega Island:
Level number | Level name | Preview | Description |
---|---|---|---|
Unknown | test | ![]() |
A very early level that has Mega Goombas and big floating coins (Seen here). |
Unknown | Unknown | ![]() |
Another very early level that allows Mario to go through the doors to change the size of the level (Seen here and here). |
Unknown | Unknown | ![]() |
Like the previous level it allows Mario to go through doors to change the size of the level but in a jungle (Seen here). |
Sky City:
Level number | Level name | Preview | Description |
---|---|---|---|
(formerly)
C-A (unused secret level) |
Outrageous Park / KING BILLS WILL FLY | ![]() |
An unsed secret level that used King Bills (Seen here). |
(formerly) | Clock Tower | ![]() |
An early concept for Clockwork Tower (Seen here). |
Unknown | Star Road | ![]() |
A confusing level with many strange platforms and Bullet Bills (Seen here). |
Crystal Caves:
Level number | Level name | Preview | Description |
---|---|---|---|
(formerly)
D-3 |
Spine Springs (Unused) | ![]() |
An alternative version of the Spine Springs that was used in game (Seen here). |
Bombard Cliffs:
Currently nothing :(
Special World:
Level number | Level name | Preview | Description |
---|---|---|---|
(formerly)
9-1 |
Unknown | ![]() |
Very similar level like Red Lava in game since its the only level in game which has large water bubbles (Seen here and here). |
9-2 | Goldwood Forest | ![]() |
An early version of Goldwood Forest which is like the final version but with little differences (Seen here). |
9-3 | Orange Prairie | ![]() |
An early version of Orange Prairie which is similar to the final version in game (Seen here). |
9-9 | Grey Mountains | ![]() |
An early version of Grey Mountain which uses Munchers before being changed into something more similar (Seen here and here). |
Unknown Levels in Newer Super Mario Bros Wii:
Level number | Level name | Preview | Description |
---|---|---|---|
Unknown | Unknown | ![]() |
SMB3 Level remade in Newer (Seen here). |
Unknown | Unknown | ![]() |
A typical grass level (Seen here). |
Unknown | Unknown | ![]() |
A typical Beach level (Seen here). |
Unknown | Unknown | ![]() |
A typical Underwater level (Seen here). |
Unknown | Unknown | ![]() |
A typical Desert with Lava level (Seen here). |
Unknown | Unknown | N/A | A typical Mountain Level (Seen here). |
Unknown | Unknown | ![]() |
A typical Sky Level (Seen here and here). |
Unknown | Unknown | ![]() |
A typical Sky Level 2 (Seen here and here). |
Unknown | Unknown | ![]() |
A typical Sky Level 3 (Seen here). |
Unknown | Unknown | ![]() |
A typical Sky Level 4 (Seen here). |
Unknown | Unknown | ![]() |
A typical Airship Level (Seen here). |
Unknown | Unknown | ![]() |
A typical Castle Level (Seen here). |
Unknown | Unknown | ![]() |
A typical Coin Battle (Seen here). |
Unknown | Magic Platform Insanity | ![]() |
A typical Random Level (Seen here). |
Retro Road (?):
Level number | Level name | Preview | Description |
---|---|---|---|
(formerly)
9-3 |
Unknown | ![]() |
A rocky mountain level that uses the giant clams (Seen here). |
(formerly)
9-4 |
Unknown | ![]() |
A sky mountain like level with various plants and trees which Mario can interact with (Seen here). |