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A list of examples of Unused Levels that were at one point were planned or put into the game and later removed and this might be from the level not working as intended or that it was removed for better levels to replace it. Some levels are still playable in the Newer if the game is hacked however some levels are lost and only know through previous footage or screenshots from the past. Newer Super Mario Bros DS Unused Level List here.

Newer Super Mario Bros Wii

Yoshi's Island:

Level number Level name Preview Description
1-Eggicon.png Yoshi House EarlyConceptYoshiHouse.png An early concept for Yoshi's House that holds few Toads and the not used Hint Movie feature in game (Seen here).
1-1 Palm Beach PalmBeach.png Many early unused concepts that were 'even more boring than this one' (Seen here).
1-2 Yoshi Woods YoshiWoods.png An early concept that was originally on the DS (seen here / video hopefully soon and said by Skawo here).
1-3 Springwater Swamp SpringwaterSwamp.png An unused concept that used the hanging vines in Mossdeep Greens (Said by Skawo here).
1-Towernsmbw.png Timber Tower TimberTower.png A different concept / tileset for the level (level is seen here and here).
1-Towernsmbw.png Boss or Airship Timber Tower or Derelict Airship EarlyConceptTimberTower.png A different concept for the King Fuzzy Boss arena and an early concept where Larry was used instead of King Fuzzy. It might have been used in Timber Tower or Derelict Airship as thats the only place Larry could be fought in game (Seen here and here).
1-Castlensmbw2.png Creepcrack Castle CreepcrackCastle.png A different layout / tileset (which the Mario statues were used in the first version of Newer Wii before being taken out) for Creepcrack Castle (Seen here and here).
Unknown Unknown Yoshi'sIslandUnusedLevel1.png An unused level that uses Goombas, Micro Goombas, Wigglers and Hammer Bros which is all set in a typical forest (Seen here).
Unknown Unknown Yoshi'sIslandUnusedLevel2.png An unused level that only uses 100 seconds with many slopes and flying Cheep Cheeps (Seen here).
Unknown Unknown Yoshi'sIslandUnusedLevel3.png An unused level which (like the previous level) uses flying Cheep Cheeps over water with weight platforms (Seen here).

Rubble Ruins and Soggy Sewers:

Level number Level name Preview Description
(formerly)

2-4

Pipes As Far As Eyes See PipesAsFarAsEyesSee.png A level that used the broken unused pipes from NSMBWII and many platforms however this level very commonly breaks (Seen here).
2-T Pipeline Tower PipelineTower.png A different level that was made by Skawo however was scrapped for Antnee's level (Said by Skawo here and video proof here and here).
2-7 Windworn Dunes WindwornDunes.png A different background for the underground section of Windworn Dunes (Seen here).
2-8 Searing Sands SearingSands.png An early concept for Searing Sands previously known as 'Sinkysand Desert' (Seen here and here),
(formerly)

2-A (2-10)

Underground Passageway UndergroundPassageway.png A level that used the climbable grates which would move in various directions although the level would slow down over time as more grates are introduced (Seen here).
(formerly)

2-Castlensmbw2.png

Trapyramid Trapyramid.png An early version of Pyramid Castle however compared to it seems bland (Seen here).
Unknown Extraordinary Ruins / THWOMPS WILL STOMP THWOMPS WILL STOMP.png A very long level that uses the unique mechanic of blocks being broken randomly and by Thwomps (Seen here).
Unknown Unknown RRUnusedLevel1.png A level that was first concepted on the DS and eventually was made onto the Wii but became unused (Seen here and here).
Unknown Unknown SSUnusedLevel1.png An unused underground level that reminiscent of a Sewer level (Seen here and here).
Unknown Unknown SSUnusedLevel2.png Another unused underground level that reminiscent of a Sewer level (Seen here).
Unknown Unknown SSUnusedLevel3.png Another unused underground level that uses the darkness mechanic which could be reminiscent of a Sewer level but with Fuzzies and Amps (Seen here and here).
Unknown Unknown N/A Many scrapped Rubble Ruin levels (Said by Skawo here).

Mushroom Peaks:

Level number Level name Preview Description
3-5 Fungi Pit FungiPit.png Alternative version of Fungi Pit made by Skawo but was reverted by Antnee (Said by Skawo here).
(formerly)

3-1

The Rolling Stones TheRollingStones.png An early version of Chomproller Heights which uses the basic grassland tileset with the same 3rd star coin area (Seen here).
Unknown Shroomy Climber Shroomy Climber.png A level that is a covered background waterfall with climbing ceiling ropes and many horizontally moving platforms (Seen here).
Unknown Unknown MPUnusedLevel1.png A level that uses the climbable honeycomb wall and Spikes (Seen here).

Sakura Village:

Level number Level name Preview Description
4-1 Bamboo Steppes BambooSteppes.png An early version of Bamboo Steppes which uses the Spikes as the main enemy, not Shy Guys (Said by Skawo here).
4-A Hilltop Town HilltopTown.png An early concept for Hilltop Town which a variety of Shy Guys (Seen here).
Unknown Unknown N/A An early unknown Pokey level (Said by Skawo here).
Unknown Unknown N/A Many scrapped Sakura Village levels (Said by Skawo here).

Freezeflame Glacier and Freezeflame Volcano:

Level number Level name Preview Description
5-2 Snowball Field SnowballField.png An early concept for Snowball Field (Seen here).
5-6 Molten Icelifts MoltenIcelifts.png Either an early concept for Molten Icelifts or an unused level (Seen here, here and here).
Unknown Freezeezy Peaks FreezeezyPeaks.png A typical snow level with Ice blocks and spikes (Seem here).
Unknown Icyplatform Sky IcyplatformSky.png A typical snow level with pipes and tilted platforms controlled by the player (Seen here).
Unknown Hot'n'Cold Hills Hot'n'Cold Hills.png A level that focuses on the 'flame' since there is no snow with very limited time (Seen here).
Unknown Switcharound Frozenflames Switcharound Frozenflames.png A level that allows Mario to switch from 'frozen' to 'flame' and vice versa (Seen here).
Unknown Unknown FFUnusedLevel1.png A level that is similar Bonechill Shaft however without the enemies and gimics (Seen here).
Unknown Unknown FFUnusedLevel2.png Another Freezeflame level that utilises the Penguin Suit (Seen here and here).
Unknown Unknown FFUnusedLevel3.png A castle that is both 'freeze' and 'flame' as in the final game it's only 'freeze' (Seen here).
Unknown Unknown N/A Unused 'BulletBillTime' levels (Said by Skawo here)
Unknown Unknown N/A Many scrapped Freezeflame Glacier and Freezeflame Volcano levels (Said by Skawo here).

Pumpkin Boneyard:

Level number Level name Preview Description
6-Airship2.png Shipwreck Galleon ShipwreckGalleon.png An early concept for Shipwreck Galleon (Seen here and here).
Unknown Unknown PBUnusedLevel1.png A level that hold enemies like Crowbers and giant remade Boos from the level itself (Seen here).

Sky Mountain and Starry Skies:

Level number Level name Preview Description
7-3 Beanstalk Ascent BeanstalkAscent.png -Different concepts for Beanstalk Ascent (Seen here).
7-4 Spacedust Heap SpacedustHeap.png -Very similar to the final level but with minor differences (Seen here).
(formerly)

7-1

MOLES WILL DIG Moles Will Dig.png An early version of Shy Guy Peaks which uses Monty Moles and water over Shy Guys (Seen here).
(formerly)

7-3

CloudClimbin CloudClimbin.jpg An early version of Beanstalk Ascent which uses bouncy clouds (Seen here).
Unknown Unknown SSUnusedLevel7.png An unused level which would have probably fit into either 7-7 or 7-8 level slot (Seen here).
Unknown Unknown SSUnusedLevel22.png A very early space level that show what space use to look like in testing, with the level itself being unused (Seen here).
Unknown Unknown N/A An unused level that used the trampoline wall actor however was unused (Seen here).
Unknown Unknown N/A Many scrapped Sky Mountain and Starry Skies levels (Said by Skawo here).

Koopa Planet and Koopa Core:

Level number Level name Preview Description
8-Bowsercas.png Bowser's Castle Bowser Castle Unused Level.png An early version of Bowser's Castle that has a treasure chest instead of Peach trapped in a cage at the end (Seen here).
8-6 Volcano Rapids VolcanoRapids.png An different version of Volcano Rapids (Seen here).

Goldwood Forest:

Level number Level name Preview Description
A-3 Fall Harvest FallHarvest.png An early version of which was nicknamed 'chestnut level' (Seen here).
(formerly)

A-3

Goldwood pond Goldwood Pond.png A Goldwood Forest level that was in a design of a pond which Mario would have to swim through (Seen here).
Unknown World 1-1 N/A An old concept for Goldwood Forest on the DS (Seen here).
Unknown World 1-2 N/A Another old concept for Goldwood Forest on the DS (Seen here).

Mini-Mega Island:

Level number Level name Preview Description
Unknown test MMUnusedLevel1.png A very early level that has Mega Goombas and big floating coins (Seen here).
Unknown Unknown MMUnusedLevel2.png Another very early level that allows Mario to go through the doors to change the size of the level (Seen here and here).
Unknown Unknown Minimega Jungle.png Like the previous level it allows Mario to go through doors to change the size of the level but in a jungle (Seen here).

Sky City:

Level number Level name Preview Description
(formerly)

C-A (unused secret level)

Outrageous Park / KING BILLS WILL FLY KING BILLS WILL FLY.png An unsed secret level that used King Bills (Seen here).
(formerly)

C-Towernsmbw.png

Clock Tower Clock Tower.png An early concept for Clockwork Tower (Seen here).
Unknown Star Road Star Road.png A confusing level with many strange platforms and Bullet Bills (Seen here).

Crystal Caves:

Level number Level name Preview Description
(formerly)

D-3

Spine Springs (Unused) Spine Springs (Unused).png An alternative version of the Spine Springs that was used in game (Seen here).

Bombard Cliffs:

Currently nothing :(

Special World:

Level number Level name Preview Description
(formerly)

9-1

Unknown Red Lava Concept.png Very similar level like Red Lava in game since its the only level in game which has large water bubbles (Seen here and here).
9-2 Goldwood Forest Goldwood Pond.png An early version of Goldwood Forest which is like the final version but with little differences (Seen here).
9-3 Orange Prairie OrangePrairie.png An early version of Orange Prairie which is similar to the final version in game (Seen here).
9-9 Grey Mountains Grey Mountains.png An early version of Grey Mountain which uses Munchers before being changed into something more similar (Seen here and here).

Unknown Levels in Newer Super Mario Bros Wii:

Level number Level name Preview Description
Unknown Unknown SMB3 Level.png SMB3 Level remade in Newer (Seen here).
Unknown Unknown UnknownGrassLevel1.png A typical grass level (Seen here).
Unknown Unknown UnknownBeachLevel1.png A typical Beach level (Seen here).
Unknown Unknown UnknownUnderwaterLevel1.png.jpg A typical Underwater level (Seen here).
Unknown Unknown UnknownLavaBeachthingyLevel1.png.png A typical Desert with Lava level (Seen here).
Unknown Unknown N/A A typical Mountain Level (Seen here).
Unknown Unknown UnknownSkyLevel1.png.png A typical Sky Level (Seen here and here).
Unknown Unknown UnknownSkyLevel2.png.png A typical Sky Level 2 (Seen here and here).
Unknown Unknown UnknownSkyLevel3.png.png A typical Sky Level 3 (Seen here).
Unknown Unknown UnknownSkyLevel4.png.png A typical Sky Level 4 (Seen here).
Unknown Unknown UnknownAirshipLevel1.png.png A typical Airship Level (Seen here).
Unknown Unknown UnknownCastleLevel1.png A typical Castle Level (Seen here).
Unknown Unknown UnknownCoinBattleLevel1.png.png A typical Coin Battle (Seen here).
Unknown Magic Platform Insanity Magic Platform Insanity.png A typical Random Level (Seen here).

Retro Road (?):

Level number Level name Preview Description
(formerly)

9-3

Unknown RetroRUnusedLevel1.png A rocky mountain level that uses the giant clams (Seen here).
(formerly)

9-4

Unknown RetroRUnusedLevel2.png A sky mountain like level with various plants and trees which Mario can interact with (Seen here).


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